geometry artefacts with big camera distance
Posted: Tue Oct 09, 2018 9:47 pm
I tried an arch white model scene creating the horizon with the gismo gh plugin.
When the camera distance is over about 5km the mesh faces become visible in the render.
After getting closer they disappear.
What is causing this?
-rpict
When the camera distance is over about 5km the mesh faces become visible in the render.
After getting closer they disappear.
What is causing this?
-rpict