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Render Freezing

PostPosted: Thu Mar 08, 2018 3:01 pm
by fabrizio_s
Hi,
I have an issue: if I unhide an object during rendering, rhino and octane go in freezing for several seconds...sometimes even minutes. Even if i change the dimension of the texture (in the texture maps window of rhino).

Do you know why?

thanx

Re: Render Freezing

PostPosted: Fri Mar 09, 2018 6:45 am
by face_off
I best guess is that this is due to the time to reload and voxellise large mesh objects in Octane. Does it happen with low polygon mesh objects?

Paul

Re: Render Freezing

PostPosted: Fri Mar 09, 2018 3:30 pm
by fabrizio_s
Hi Paul,
it doesn't happen with low polygon mesh. In the future, is it possible to fix it? I mean to reload not all the scene but only the object I unide or I modify?

bye

Re: Render Freezing

PostPosted: Fri Mar 09, 2018 9:35 pm
by face_off
I suspect the way the Rhino5 material event system is working that all Mesh objects with the material you replaced are being reloaded. The Rhino6 render queue will potentially resolve this issue. I will hopefully have it implemented in the next month or two.

Paul

Re: Render Freezing

PostPosted: Sat Mar 10, 2018 8:47 am
by fabrizio_s
Thanx a lot. This is a very good news

bye