Overlay map question

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Rhino 3D (Export script developed by SamPage; Integrated Plugin developed by Paul Kinnane)

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Overlay map question

Postby franchais » Mon Jan 15, 2018 3:40 am

franchais Mon Jan 15, 2018 3:40 am
Hi guys, recently downloaded some great textures from poliigon.com

Would anyone happen to know how I would use an overlay map in rhino octane?

It's mostly things like dust/smudge maps and they're black and white.

Thanks,
Kelvin
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Re: Overlay map question

Postby face_off » Mon Jan 15, 2018 11:58 am

face_off Mon Jan 15, 2018 11:58 am
I think you would need to make an Octane materials where the diffuse input is a Mix node - with the Mix Amount being the dust/smudge maps (and the first texture input would be the normal texturemap, and the second would be the smudge or dust map).

Paul
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Re: Overlay map question

Postby fabrizio_s » Mon Jan 15, 2018 10:45 pm

fabrizio_s Mon Jan 15, 2018 10:45 pm
Hi,
take a look at those tutorials:
https://www.youtube.com/watch?v=n84QxUPeozA
(from 1:07:00)

and maybe something here:
http://arievvisuals.com/tutorials

bye
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Re: Overlay map question

Postby franchais » Tue Jan 16, 2018 12:31 am

franchais Tue Jan 16, 2018 12:31 am
great thanks guys, will test it out!
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