Hi,
I'm trying to render a 9000x9000 px image but Render crash with these messages (see the pic below)
With 8000x8000 everything is ok.
!2 gb ram, GTX 1060 6 gb
bye
fabrizio
Moderator: face_off
I don't think so. RhinoCommon is based on Microsoft C# .NET, and it requires a continuous block of physical free memory for retaining and displaying bitmaps (such as the Octane render result) - so I think you will need to increase the amount of RAM you have. The is a limit to the amount of continuous free RAM which .NET can handle - which may also limit the maximum render size (but I do not have enough RAM to determine what that limit is).But in these cases, the HDD virtual memory does not provide ram lack?
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