Possible Bug? Plain white surface rendered as black lines.

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Rhino 3D (Export script developed by SamPage; Integrated Plugin developed by Paul Kinnane)

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Possible Bug? Plain white surface rendered as black lines.

Postby dohyoungkims » Wed Jun 28, 2017 4:10 am

dohyoungkims Wed Jun 28, 2017 4:10 am
I need some help. I am not sure why my rhino surfaces are being rendered with various thicknesses of black lines.
When I draw a new solid/surface object, it renders fine. And rendering with rhino render and other plugins render normally.

I looked into all various material options/textures/configurations but no answers yet...

Any immediate** help regarding this issue will be appreciated!!!!


Thanks,

Doh Young
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Re: Possible Bug? Plain white surface rendered as black lines.

Postby face_off » Wed Jun 28, 2017 7:42 am

face_off Wed Jun 28, 2017 7:42 am
I think this is a scene scaling issue. Try increasing the Kernel->Ray Epsilon, or making the building mesh object a higher polygon density.

Paul
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Re: Possible Bug? Plain white surface rendered as black lines.

Postby v-cube » Wed Jun 28, 2017 9:39 am

v-cube Wed Jun 28, 2017 9:39 am
also you can check if your scene is very far away from the origin (0,0,0) . If so relocate everything in your scene, so that the bounding box of your scene is near 0,0,0.
Also check if you are working in the right units ...

good luck

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