import lua scripts in octane4rhino?

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import lua scripts in octane4rhino?

Postby v-cube » Wed Jan 18, 2017 2:49 pm

v-cube Wed Jan 18, 2017 2:49 pm
Hello Paul,

... is this doable? just found the "assign random textures to instance script"... this would be really handy

best

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Re: import lua scripts in octane4rhino?

Postby face_off » Thu Jan 19, 2017 11:20 pm

face_off Thu Jan 19, 2017 11:20 pm
You cannot use LUA scripts that Octane Standalone runs from the Octane Standalone Script menu, but you can use the Scripted Graph node which allows the running on LUA code. To do this, change the material node type to NodeGraph, then click Edit, rightclick the nodegraph and add an Other->Scripted Graph.

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Re: import lua scripts in octane4rhino?

Postby fabrizio_s » Sun Feb 12, 2017 5:04 pm

fabrizio_s Sun Feb 12, 2017 5:04 pm
Hi,
I tried to do in this way but script didn't start...
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Re: import lua scripts in octane4rhino?

Postby face_off » Mon Feb 13, 2017 2:25 am

face_off Mon Feb 13, 2017 2:25 am
I tried to do in this way but script didn't start...
If you can provide the script and the Rhino file that you tried, I can take a look. And also let me know which version of the OctaneRender for Rhino plugin you are using.

Paul
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Re: import lua scripts in octane4rhino?

Postby fabrizio_s » Mon Feb 13, 2017 12:07 pm

fabrizio_s Mon Feb 13, 2017 12:07 pm
Hi,
I use:
OctaneVR_3_05_1_win
OctaneRenderForRhino_3_4_3_74_SUBSCRIPTION


http://www.filedropper.com/bugwithtexturescript

Thanx

fabrizio
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Re: import lua scripts in octane4rhino?

Postby face_off » Wed Feb 15, 2017 1:20 am

face_off Wed Feb 15, 2017 1:20 am
Hi Fabrizio

My understanding is that the LUA script that you are using is intended to run via the Octane Standalone Script system - rather than the Octane Scripted Graph node. For the Scripted Graph instructions, pls see https://render.otoy.com/forum/viewtopic.php?f=73&t=42588.

Paul
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Re: import lua scripts in octane4rhino?

Postby fabrizio_s » Wed Feb 15, 2017 2:57 pm

fabrizio_s Wed Feb 15, 2017 2:57 pm
Hi,
it's too hard for me :-)

bye
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