Nando - These instructions are very ambiguous, and do not result in me being able to reproduce the issue. Unless you can provide actual Rhino keystrokes or commands I cannot progress this issue - sorry.
Paul
Moderator: face_off
Until someone provided a scene which reproduces this problem, I cannot start working on a solution.This should be a fundamental issue that has to be fixed. Octane Render is, apart from all the nice features, basically a random image generator now. Any news on how that get consistent results?
face_off wrote:Until someone provided a scene which reproduces this problem, I cannot start working on a solution.This should be a fundamental issue that has to be fixed. Octane Render is, apart from all the nice features, basically a random image generator now. Any news on how that get consistent results?
Paul
face_off wrote:You need to update to Octane 3 to resolve this issue.
Paul
Hi - have you tried unticking the "Sync Octane FOV to Rhino FOV" option in the rightclick menu of the Settings tree? Doing that will allow you to manually set the Octane FOV and stop Viewport size changes from changing the FOV.Im also struggling with cameras and viewing angles, and it's really hurting my workflow with photoshop postprocessing when doing archviz. I've updated to the latest version but Octane, unlike Rhinos native renderer or Vray seems to change the FOV based on the rhino viewport proportions. This means every time the Rhino UI changes or window resizes, I loose my exact Camera angle, even when working with locked resolution and rhino named views.
Users browsing this forum: No registered users and 28 guests