Hi Paul,
In the past, we've had some discussion regarding clipping planes in Rhino and making them work within Octane. Not just for still renders, but for animations. I understand there are some complexities to this and that Rhino has made it difficult to implement.
What if instead of Octane working with Rhino's clipping planes, Octane for Rhino had it's Own Native clipping planes? Please see the video link below to describe what I mean. Go to 17:15. This is a peak at the latest V3 Vray for Rhino and they have done this. It is only a Vray clipping plane however, not a Rhino one. It has some cool features as well, like material assignment for the clipping plane surface.
Is something like this possible in the Octane for Rhino plugin? Maybe this is easier???
Thanks for your time, as always, Paul.
http://www.novedge.com/webinar/206