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Re: OctaneRender 3 for Rhino (TEST and STABLE)

PostPosted: Sat Nov 17, 2018 10:41 am
by Refracty
Hello Paul,
is there away to render Grasshopper Geometry without baking it manually?
So to set Grasshopper results as live Updated geometry in Octane without loosing interactivity (in Grasshopper)?
Best Regards

Re: OctaneRender 3 for Rhino (TEST and STABLE)

PostPosted: Sun Nov 18, 2018 6:55 am
by face_off
is there away to render Grasshopper Geometry without baking it manually?
So to set Grasshopper results as live Updated geometry in Octane without loosing interactivity (in Grasshopper)?
I have not tested the plugin for a long time - however from memory the only way that this could be implemented would be to use the Grasshopper API to obtain the instances. So in summary - this is possible, but not something I could look into in the short term.

Thanks

Paul

Re: OctaneRender 3 for Rhino (TEST and STABLE)

PostPosted: Mon Nov 19, 2018 3:56 pm
by Refracty
Hello Paul,
thank you for the feedback.
It would be very impressive to have realtime updates of the procedural worlds.
Hope one day it could be true.
Cheers
Nando