Page 1 of 1

RAW pass don't save - BUG or something changed ?

PostPosted: Mon Jan 30, 2023 12:44 pm
by JPhi
Hi,

I'm trying to render raw, diffuse, reflection, refraction and shadow passes.
Every pass is saved on disk but raw pass isn't. And it does not appear in ipr window neither.


Everything else seems to work fine.

Thank's for your answer (maybe juanjo ?).


lw 2020 - plugin build 2021.1.7.0 - octane api build 2021.7 - octane dll version 1 1000700 - lightwave sdk/build 3227/3213.
win 10 22H2. GTX 3080 ti + gtx 3090 ti - driver nvidia 516.94.

Re: RAW pass don't save - BUG or something changed ?

PostPosted: Mon Mar 20, 2023 2:09 pm
by JPhi
No Response ...

It's really the end ...

Re: RAW pass don't save - BUG or something changed ?

PostPosted: Tue Mar 21, 2023 9:52 am
by KVNOODLES
It's a known bug, I've the same issue with LW2015, LW2018 and LW2020 with the last version of Octane. ( Free version or studio+ )
I think it's probably a standalone issue at this stage.

Waiting for the next build...

Re: RAW pass don't save - BUG or something changed ?

PostPosted: Tue Mar 28, 2023 1:28 pm
by JPhi
Thanx Kevin.

Have a good day.

Re: RAW pass don't save - BUG or something changed ?

PostPosted: Tue Mar 28, 2023 1:56 pm
by funk
I'm a modo plugin user but wanted to correct a misunderstanding here.

Raw is NOT an additional pass. It's just an option which changes existing passes. This info is in the modo plugin docs:

https://docs.otoy.com/ModoH/ModoPluginM ... Passes.htm

Raw - Changes the beauty passes so they become raw render passes. This is done by dividing out the color of the BxDF of the surface hit by the camera ray. You can composite these passes together by multiplying the raw pass with its matching filter pass

Diffuse = diffuse filter * diffuse raw
Reflection = reflection filter * reflection raw
Refraction = refraction filter * refraction raw
Transmission = transmission filter * transmission raw