LW 2021 plugin, where are you?

Forums: LW 2021 plugin, where are you?
Newtek Lightwave 3D (exporter developed by holocube, Integrated Plugin developed by juanjgon)

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Re: LW 2021 plugin, where are you?

Postby dmodric » Sun Oct 31, 2021 8:31 am

dmodric Sun Oct 31, 2021 8:31 am
Thanks juanjgon for your work. This is something that we all have been expecting to happen but hope that never will.

So best option for now is to buy perpetual licence and hope that nvidia/windows update want mess something.
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Re: LW 2021 plugin, where are you?

Postby juanjgon » Sun Oct 31, 2021 9:48 am

juanjgon Sun Oct 31, 2021 9:48 am
Hey guys, to improve the EOL of the Octane for LightWave plugin, this weekend I've been working on making it compatible with the latest Octane 2021.1 core. A lot of the new Octane 2021.1 features are not going to be available (no new nodes and so on) but at least the plugin will guarantee compatibility with the latest GPUs and NVIDIA drivers, extending the EOL of the plugin for all the users still working with it, and including all the latest core fixes and even some new features ;) ... stay tuned!

Thanks,
-Juanjo
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Re: LW 2021 plugin, where are you?

Postby Lewis » Sun Oct 31, 2021 9:54 am

Lewis Sun Oct 31, 2021 9:54 am
That is great news Juan, thank you :).
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Re: LW 2021 plugin, where are you?

Postby dmodric » Sun Oct 31, 2021 10:04 am

dmodric Sun Oct 31, 2021 10:04 am
I woke up this morning thinking what to do next. This news will make me sleep better. Thank you so much!
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Re: LW 2021 plugin, where are you?

Postby promity » Sun Oct 31, 2021 10:51 am

promity Sun Oct 31, 2021 10:51 am
Crazy days )) Great news!
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Re: LW 2021 plugin, where are you?

Postby juanjgon » Sun Oct 31, 2021 11:25 am

juanjgon Sun Oct 31, 2021 11:25 am
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Re: LW 2021 plugin, where are you?

Postby FrankPooleFloating » Sat Nov 06, 2021 3:32 pm

FrankPooleFloating Sat Nov 06, 2021 3:32 pm
Guys, when I wrote what I did above, I intended it to be my last post here on the Octane forums, because, like I said, I have better things to do. However, I was very curious to see what others were saying about LW being dead etc...

After reading a couple posts by folks that are seemingly in an existential and/or mid-life crisis over the death of LW, I want to assure you guys, as someone who is 50 and worked in LW for about 20 years professionally, that switching completely over to Blender was simply incredible in virtually every way. I wish so much I had time to tell my story, but I don't. Just believe me that once you get over the first couple learning humps, the rest happens at a very fast clip, and is quite enjoyable too. At every turn, you will be asking yourself: "how the f*ck did LW not have this feature or that feature" or say "what I just did in minutes would have taken f*cking eons to do in LW!!..". And before long, you will be like: "Light..Who?...".

I can honestly say that there is not one single thing I hate about Blender. Not one. Some things I would change personally, but there is simply no hate. And I have to tell you, as someone who used Blender as a middleman between LW and WebGL for years (and only for that), I used to hate the goddamn thing. I was like "are you effing kidding me.. right-click to select!!.." and "omfg, who designed this retarded UI!!", etc etc.. 2.8 was a sea change. I recognized that when it was released.. I jumped.. and never once looked back. My work is now so very enjoyable, tons more efficient, and truly has never been better. Blender feels like an extension of me. I could have never once felt that way about LW. Never.

Anyone who is, for any reason, holding on to any kind loyalty or love for LW, with all of its warts its thoroughly retarded, ass-backwards and archaic ways and methods is woefully uninformed of just how bad LW truly is. The Switch is the only way to find that out I'm afraid. In the end, any future LW version, could never, ever have competed with hundreds of devs who are on the bleeding edge, and working towards the ultimate 3D workflow. Period.

Again, if you are a little older, your worries of switching to Blender (or something else) are definitely understandable, for sure.. but I want to promise you, that if you jump over to Blender and embrace it completely, and commit yourself to learning it with everything you've got, you can be very proficient at it within weeks, like I did. It may take months to know it inside out and be thoroughly proficient, but it will be worth the effort more than I could probably adequately articulate in a couple paragraphs.

Go for it bros! I'm outa here! ;)
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Re: LW 2021 plugin, where are you?

Postby Lewis » Sat Nov 06, 2021 3:41 pm

Lewis Sat Nov 06, 2021 3:41 pm
FrankPooleFloating wrote:---but I want to promise you, that if you jump over to Blender and embrace it completely, and commit yourself to learning it with everything you've got, you can be very proficient at it within weeks, like I did. It may take months to know it inside out and be thoroughly proficient, but it will be worth the effort more than I could probably adequately articulate in a couple paragraphs.

Go for it bros! I'm outa here! ;)


Well just using app is not solving the problem (I use Lw, MAX, Modo and a bit of Blender as my DCCs (among other speciality tools)). Ther eis lot more than just app itsel. Assets for stuff like arch-viz where projects depend on ready to go materials/presets saved during years and thousands of prepared models (trees, bushes, grass, furniture, lights, cars, people...) are NO-GO.

One thing is use app in learning and hobby usage but whole new another thing is using it in day to day production where my assets are crucial part.

So yeah as much as I like your enthusiasm and I'm happy it works for you, I would say no freaking way. Nobody can "switch" to any app (let alone Blender) and be using it full in production in few weeks and ten we can start talking about plugins which is another bulk of problems/switching issues.
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Re: LW 2021 plugin, where are you?

Postby slv » Sat Nov 06, 2021 7:45 pm

slv Sat Nov 06, 2021 7:45 pm
At FranckPooleFloating
This is not an existential crisis for Lightwave users, we are far from being children, please be a little more respectful.
Many users have set up an ultra efficient production pipeline since several years as Lewis rightly says.
In addition Lightwave is on many subjects far from being outdated as you claim.
Your choices corresponding to your professional commitment are not necessarily the same for other users who are professional too.
You advertised for Blender, we are delighted for you ...
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Re: LW 2021 plugin, where are you?

Postby tyrot » Tue Nov 09, 2021 3:01 am

tyrot Tue Nov 09, 2021 3:01 am
Die hard lightwaver here... we are constantly making new archviz projects with Lightwave.. as long as Octane renders it -- we are good ...
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