Full Scene ORBX export

Forums: Full Scene ORBX export
Newtek Lightwave 3D (exporter developed by holocube, Integrated Plugin developed by juanjgon)

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Full Scene ORBX export

Postby mikefrisk » Mon Jun 07, 2021 10:20 pm

mikefrisk Mon Jun 07, 2021 10:20 pm
If a scene has a lot of frames this function can take a very long time. Is there any possibility to speed this up without having to break the scene down into multiple exports? If no way to speed it up can we get some sort of visual progress bar or something?
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Re: Full Scene ORBX export

Postby juanjgon » Tue Jun 08, 2021 9:22 pm

juanjgon Tue Jun 08, 2021 9:22 pm
The main problem comes from the file size, making the updating of all the assets slower as more frames are added. The rendering progress is the frames counter itself, I can't figure out anything else to help ...

Thanks,
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Re: Full Scene ORBX export

Postby promity » Thu Jul 22, 2021 6:40 am

promity Thu Jul 22, 2021 6:40 am
I found that if I use a particle generator in the scene (in Octane_Object_Properties, the Particles tab), then when exporting a scene to ORBX, the instances based on them do not work, while in LW it works quite reliably.

There are instances here:

Rakurs_4_001_crop.png


Standalone Octane. Here the instances have disappeared:

preview_001b.png
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