Crsh with Multthreaded scene extraction

Forums: Crsh with Multthreaded scene extraction
Newtek Lightwave 3D (exporter developed by holocube, Integrated Plugin developed by juanjgon)

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Crsh with Multthreaded scene extraction

Postby tombosschaert » Fri May 07, 2021 12:00 pm

tombosschaert Fri May 07, 2021 12:00 pm
I have a LW crash with the latest version of the plugin when opening IPR. The crash disappears when I disable the new 'multithread scene extraction'.
I'll gladly send a packaged scene. It's pretty huge though. Where should I send it to?
tombosschaert
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Re: Crsh with Multthreaded scene extraction

Postby juanjgon » Fri May 07, 2021 1:01 pm

juanjgon Fri May 07, 2021 1:01 pm
You are working with the 2020.2.3.1 plugin build, right? It has several fixes related to this feature.

You can send me the link to download the scene by pm ...

Thanks,
-Juanjo
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Re: Crsh with Multthreaded scene extraction

Postby tombosschaert » Fri May 07, 2021 3:21 pm

tombosschaert Fri May 07, 2021 3:21 pm
It is the latest version, but I am using 2019, because 2020 crashes with Octane material conversion, and it rotates my oriented instances 90 degrees.
I have also tested 2020, but that crashed as well.

I will send the scene through PM.
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Re: Crsh with Multthreaded scene extraction

Postby scooternva » Sat Jul 03, 2021 4:18 am

scooternva Sat Jul 03, 2021 4:18 am
FYI I have found that if NVLink is disabled multi-threaded scene extraction works. But if NVLink is enabled, kaboom.
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Re: Crsh with Multthreaded scene extraction

Postby juanjgon » Sat Jul 03, 2021 5:10 pm

juanjgon Sat Jul 03, 2021 5:10 pm
scooternva wrote:FYI I have found that if NVLink is disabled multi-threaded scene extraction works. But if NVLink is enabled, kaboom.

Hmm, this makes no sense. The nvlink is a render option that has nothing to do with the scene extraction. It is something really weird. In any case if you have a scene that crashes at the extraction time it could be great to have it here to reproduce the problem.

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-Juanjo
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