procedural City instancing Example

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procedural City instancing Example

Postby LightwaveGuru » Thu Feb 25, 2021 10:05 am

LightwaveGuru Thu Feb 25, 2021 10:05 am
procedural City instancing Example

with ESRI CITY ENGINE + LIGHTWAVE INSTANCER SYSTEM + OCTANE PBR + handpainted Lightmaps (for the houses) and LUT...
Render times are about 90 seconds per frame. we'll look at it animated tomorrow. it's currently rendering.

https://drive.google.com/file/d/1m2tsYp ... 23rnT/view

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Re: procedural City instancing Example

Postby LightwaveGuru » Thu Feb 25, 2021 10:10 am

LightwaveGuru Thu Feb 25, 2021 10:10 am
p.s. I'll link the test animation to it here then. Should the hand-painted lightmaps for the houses work well, I then calculate the final in full hd through, and some layer to then play in the post with it.

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Re: procedural City instancing Example

Postby pixym » Fri Feb 26, 2021 3:34 am

pixym Fri Feb 26, 2021 3:34 am
Hi, very impressive scene !
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Re: procedural City instancing Example

Postby LightwaveGuru » Sat Feb 27, 2021 3:46 pm

LightwaveGuru Sat Feb 27, 2021 3:46 pm
https://youtu.be/lMW5QtqUvZc

to be continued...

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Re: procedural City instancing Example

Postby LightwaveGuru » Sat Feb 27, 2021 5:54 pm

LightwaveGuru Sat Feb 27, 2021 5:54 pm
ESRI CITY ENGINE + LIGHTWAVE INSTANCER SYSTEM + OCTANE PBR > LUT FUJI 125

The following changes have been made in the version.

Planting was extended to tree halls on all major roads.
Parking cars have been added.
The helicopter was reworked.
The LUT Fuji 125 was added.

https://youtu.be/pECFXrRfrAQ

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Re: procedural City instancing Example

Postby Lewis » Mon Mar 01, 2021 10:14 pm

Lewis Mon Mar 01, 2021 10:14 pm
Looks very cool, how long is rendertime ?
Also what is your Motion-blur settings (that helicopter rotor looks very nice).
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