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mix materials in octane for lightwave

PostPosted: Mon Jan 18, 2021 5:46 pm
by nico_cad
hi guys we have see a tutorial in blender for apply 2 texture random on sphere.
on lightwave+octane ive see only this effect but this mix texture A or B in % as visibilty.
we need to mix % surface o texturing not in % of trasparence.
it's possibile?
what's the best solution for a perfect control?
need to create a plaster with stone and want control stone surface for > or < surface.
hope in your answers.

Re: mix materials in octane for lightwave

PostPosted: Mon Jan 18, 2021 6:43 pm
by juanjgon
The Octane Mix Texture node "amount" parameter is texturable. Can't you link your texture mask to it?

Thanks,
-Juanjo

Re: mix materials in octane for lightwave

PostPosted: Wed Jan 20, 2021 6:35 pm
by nico_cad
Hi Juanjo
Tomorrow test it.
thanks for answer
Sorry havent see notify