Animated lights don't emit light in exported ORBX

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Newtek Lightwave 3D (exporter developed by holocube, Integrated Plugin developed by juanjgon)

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Animated lights don't emit light in exported ORBX

Postby mboumans » Tue Jan 12, 2021 9:27 am

mboumans Tue Jan 12, 2021 9:27 am
When I export an ORBX scene from Lightwave 3D to render on the RNDR and double check this in the standalone,
basic octane lights show up as grey meshes instead of green lights. The lights are parented to the rotating turret.
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mboumans
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Re: Animated lights don't emit light in exported ORBX

Postby juanjgon » Tue Jan 12, 2021 1:24 pm

juanjgon Tue Jan 12, 2021 1:24 pm
Weird, this can be an issue related to the materials updating or something like that. Do you have this option enabled in the render target root node options panel? Have you tried to use a conventional object with an emissive material?

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-Juanjo
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