Animated lights don't emit light in exported ORBX

Forums: Animated lights don't emit light in exported ORBX
Newtek Lightwave 3D (exporter developed by holocube, Integrated Plugin developed by juanjgon)

Moderator: juanjgon

Animated lights don't emit light in exported ORBX

Postby mboumans » Tue Jan 12, 2021 9:27 am

mboumans Tue Jan 12, 2021 9:27 am
When I export an ORBX scene from Lightwave 3D to render on the RNDR and double check this in the standalone,
basic octane lights show up as grey meshes instead of green lights. The lights are parented to the rotating turret.
Attachments
01.png
02.jpg
mboumans
Licensed Customer
Licensed Customer
 
Posts: 7
Joined: Thu Feb 01, 2018 12:58 pm

Re: Animated lights don't emit light in exported ORBX

Postby juanjgon » Tue Jan 12, 2021 1:24 pm

juanjgon Tue Jan 12, 2021 1:24 pm
Weird, this can be an issue related to the materials updating or something like that. Do you have this option enabled in the render target root node options panel? Have you tried to use a conventional object with an emissive material?

Thanks,
-Juanjo
Computer Graphics Software Developer
Octane plugin development and support: LightWave and Houdini
User avatar
juanjgon
Octane Plugin Developer
Octane Plugin Developer
 
Posts: 8059
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

Return to Lightwave 3D


Who is online

Users browsing this forum: Google [Bot] and 3 guests

Fri Mar 05, 2021 8:41 pm [ UTC ]