Hello,
I think I found a bug in the Render Edges node in the 2019.1.5.0 version. I can reproduce it with a very simple scene :
- Launch layout and Modeler (2019.1.5)
- Create a simple cube in Modeler, send it to Layout
- In Layout, assign the cube's surface an Octane material and use the Round Edges node on it
- In the node settings, set the Edges Mode to "accurate" and set radius to whatever you want
- Save the object, and switch back to Modeler
- Check the Radius value in the Round Edges node, it's back to 1m
- Change it again, save the object, and switch to Layout
- In layout, the radius value is back to 1m
Can someone confirm ?
Thx !