texture paths - something wrong

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Newtek Lightwave 3D (exporter developed by holocube, Integrated Plugin developed by juanjgon)

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texture paths - something wrong

Postby Pavlov » Tue Dec 10, 2019 10:55 am

Pavlov Tue Dec 10, 2019 10:55 am
Hi al,
sometimes i load maps out of Content, then i consolidate them into Project's folder and save all objects.
Even checking this, everything seems fine on my machine.
When someone else loads same scene, using same Content, textures used into Octane nodes are not found - it keeps looking for them in original folder (where i loaded them first time).
Is there anything i should be aware of ?

Thanks
Paolo
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Re: texture paths - something wrong

Postby juanjgon » Tue Dec 10, 2019 1:10 pm

juanjgon Tue Dec 10, 2019 1:10 pm
What kind of texture files? The files loaded into the LightWave image editor, or the files set directly in the Octane texture node? In the first case the relative paths are managed by LightWave directly, like while working with the native renderer. In the second case, when the Octane texture nodes are saved, the plugin checks if the patch matches the current content directory, converting them to relative paths. Be aware that this works using the global content directory, not any specific images or other content type folders ... not sure if this could be your problem.

Thanks,
-Juanjo
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