Hi,
I'm trying to find out how to use Octane Vertex Attribute to make a vertex painted sculpt from 3D Coat render in LW Octane, without having to go through retopo and UV mapping.
I save out the vertex painted sculpt as FBX, load it into LW, attach Octane Vertex Attribute node the surface material Albedo. Nothing happens. So I guess that's not the way to do it Can't find any documentation to guide me here.