So I downloaded the Standalone 2019.1.4, I'm still looking for the fastest way to render particles with Octane. The instancer method in Lightwave works, with limitations( no motion blur) but gets very slow for loading the scene.
A 'render points as spheres' option in Lightwave would be very nice !
In the standalone, I can't seem to get the particles to change their size, no matter what setting I enter in the particle radius under the alembic import.
Also how would you go about creating colour variation on imported alembic files with particles ? It seems to apply the material to all of the particles/spheres..
I'm also getting this error :
OctaneRender Studio 2019.1.4 (6000400)
CUDA error 702 on device 1: the launch timed out and was terminated
-> kernel execution failed(kernel3)
device 1: picking failed
CUDA error 702 on device 1: the launch timed out and was terminated
-> failed to load symbol data to the device(kernel data)
device 1: direct light kernel failed
CUDA error 702 on device 0: the launch timed out and was terminated
-> failed to download symbol(stats data)
device 0: direct light kernel failed
CUDA error 702 on device 1: the launch timed out and was terminated
CUDA error 702 on device 0: the launch timed out and was terminated
-> failed to load symbol data to the device(deep_data)
-> failed to load symbol data to the device(deep_data)
device 0: failed to upload the deep params
device 1: failed to upload the deep params