OctaneRender 2019.1 LightWave Production build 2019.1.2.0

Forums: OctaneRender 2019.1 LightWave Production build 2019.1.2.0
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Re: OctaneRender 2019.1 LightWave Production build 2019.1.2.0

Postby juanjgon » Wed Oct 23, 2019 8:15 am

juanjgon Wed Oct 23, 2019 8:15 am
WoutTgh wrote:I'm still having the crashes. IPR is open and running, I press "-" to remove an object: boom crash.. (LW 2015.3 )
IPR is paused, I clone some objects, and rename one press pause to resume. crash.

Maybe it has to do with renaming/ object name updates..?


It is hard to say. If you can reproduce always this problem, can you please send us a test scene and the steps to reproduce the problem?

Thanks,
-Juanjo
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Re: OctaneRender 2019.1 LightWave Production build 2019.1.2.0

Postby WoutTgh » Wed Oct 23, 2019 3:47 pm

WoutTgh Wed Oct 23, 2019 3:47 pm
Yes, I understand. It's tricky to figure out what's going on without a scene. I'll try and see If I can get a simple scene that shows the crash :)
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Re: OctaneRender 2019.1 LightWave Production build 2019.1.2.0

Postby Carlos3D » Sat Oct 26, 2019 2:19 pm

Carlos3D Sat Oct 26, 2019 2:19 pm
Hi Juanjo.

Personally, if both Kernels were on a single node, it would be better.

More ease of work.

Realtime kernel swapping, etc.
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Re: OctaneRender 2019.1 LightWave Production build 2019.1.2.0

Postby Carlos3D » Sat Oct 26, 2019 4:49 pm

Carlos3D Sat Oct 26, 2019 4:49 pm
Hi Juanjo.

I have litle question.

I don´t know why my volumetric light go through the wall.

am I making some wrong?

Thanks Juanjo....
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01.jpg
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Re: OctaneRender 2019.1 LightWave Production build 2019.1.2.0

Postby juanjgon » Mon Oct 28, 2019 12:38 pm

juanjgon Mon Oct 28, 2019 12:38 pm
Carlos3D wrote:Hi Juanjo.

I have litle question.

I don´t know why my volumetric light go through the wall.

am I making some wrong?


Can you share the scene? Perhaps there is a problem with the kernel settings or with the volumetric spotlight shader configuration.

Thanks,
-Juanjo
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Re: OctaneRender 2019.1 LightWave Production build 2019.1.2.0

Postby Carlos3D » Mon Oct 28, 2019 7:32 pm

Carlos3D Mon Oct 28, 2019 7:32 pm
juanjgon wrote:
Carlos3D wrote:Hi Juanjo.

I have litle question.

I don´t know why my volumetric light go through the wall.

am I making some wrong?


Can you share the scene? Perhaps there is a problem with the kernel settings or with the volumetric spotlight shader configuration.

Thanks,
-Juanjo



Affirmative!!!
https://www.dropbox.com/s/ojv4b3sgaf02a ... t.rar?dl=0
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Re: OctaneRender 2019.1 LightWave Production build 2019.1.2.0

Postby Carlos3D » Mon Oct 28, 2019 7:37 pm

Carlos3D Mon Oct 28, 2019 7:37 pm
In the Render Target options when I click on the Override tab, my LW crash all the time, it must be a bug.
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Re: OctaneRender 2019.1 LightWave Production build 2019.1.2.0

Postby wireframex » Mon Oct 28, 2019 7:45 pm

wireframex Mon Oct 28, 2019 7:45 pm
Carlos3D wrote:In the Render Target options when I click on the Override tab, my LW crash all the time.


I tried your scene and it also crash here
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Re: OctaneRender 2019.1 LightWave Production build 2019.1.2.0

Postby Carlos3D » Mon Oct 28, 2019 8:22 pm

Carlos3D Mon Oct 28, 2019 8:22 pm
wireframex wrote:
Carlos3D wrote:In the Render Target options when I click on the Override tab, my LW crash all the time.


I tried your scene and it also crash here
Phil



What will be the problem?
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Re: OctaneRender 2019.1 LightWave Production build 2019.1.2.0

Postby Carlos3D » Mon Oct 28, 2019 8:34 pm

Carlos3D Mon Oct 28, 2019 8:34 pm
Carlos3D wrote:
juanjgon wrote:
Carlos3D wrote:Hi Juanjo.

I have litle question.

I don´t know why my volumetric light go through the wall.

am I making some wrong?


Can you share the scene? Perhaps there is a problem with the kernel settings or with the volumetric spotlight shader configuration.

Thanks,
-Juanjo




Affirmative!!!
https://www.dropbox.com/s/ojv4b3sgaf02a ... t.rar?dl=0



Hi Juanjo.

I understand now how volumetric light works !!!

I should have more light power instead of volumes!!....

Scene emproved
https://www.dropbox.com/s/brkk8on1kls89 ... 1.rar?dl=0
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