We have made some test to optimize output speed for render animation. (6 GPU Setup) It seems that it makes more sence to split up the animation
in different parts and rendern each part with 2xGPU than render the whole with all 6 xGPU´s at once.
To use this approach in a effecient way we try to use Render-Q (Master Plugin> Render Q) to automatic Render a bunch of scenes.
But here the problem is that octane is not able to regognise the assignment of GPU´s for each Render-Q.
After loading a new scene from Render-Q the assignment of GPU´s is overwritten from the last assignment
of GPU which was done. So we are not able to have some explit assignment of the GPU for each Render-Q.
So it would be cool to be able to store GPU assignment for each Lightwave instance.