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RandomColor Texture Node

PostPosted: Tue Apr 23, 2019 3:18 pm
by artecnl
HiĀ” im doing a scene with an emitter , and instances attached to that emmiter particles, i use the octane randomcolor texture, everything works perfect until frame 93 and suddenly, all colors change in the instance, here i attach the scene (without the hdr and a dsiplacement only to show the issue,) i dont know if i did something wrong or is a issua of octane or LW

here is the animation, https://www.youtube.com/watch?v=5-uKZvx ... e=youtu.be

RegardsĀ”

Re: RandomColor Texture Node

PostPosted: Tue Apr 23, 2019 9:53 pm
by juanjgon
I'll check the scene, but probably the problem is that at that frame the number of particles or their order has changed. Unfortunately, in this case, the random color node is not going to be able to track the particles to don't modify the generated random color.

Thanks,
-Juanjo

Re: RandomColor Texture Node

PostPosted: Tue Apr 23, 2019 11:09 pm
by artecnl
Thanks Juanjo

juanjgon wrote:I'll check the scene, but probably the problem is that at that frame the number of particles or their order has changed. Unfortunately, in this case, the random color node is not going to be able to track the particles to don't modify the generated random color.

Thanks,
-Juanjo