RandomColor Texture Node

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Newtek Lightwave 3D (exporter developed by holocube, Integrated Plugin developed by juanjgon)

RandomColor Texture Node

Postby artecnl » Tue Apr 23, 2019 3:18 pm

artecnl Tue Apr 23, 2019 3:18 pm
Hi¡ im doing a scene with an emitter , and instances attached to that emmiter particles, i use the octane randomcolor texture, everything works perfect until frame 93 and suddenly, all colors change in the instance, here i attach the scene (without the hdr and a dsiplacement only to show the issue,) i dont know if i did something wrong or is a issua of octane or LW

here is the animation, https://www.youtube.com/watch?v=5-uKZvx ... e=youtu.be

Regards¡
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EmitterRandomColors.rar
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artecnl
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Re: RandomColor Texture Node

Postby juanjgon » Tue Apr 23, 2019 9:53 pm

juanjgon Tue Apr 23, 2019 9:53 pm
I'll check the scene, but probably the problem is that at that frame the number of particles or their order has changed. Unfortunately, in this case, the random color node is not going to be able to track the particles to don't modify the generated random color.

Thanks,
-Juanjo
Computer Graphics Software Developer
Octane plugin development and support: LightWave and Houdini
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juanjgon
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Re: RandomColor Texture Node

Postby artecnl » Tue Apr 23, 2019 11:09 pm

artecnl Tue Apr 23, 2019 11:09 pm
Thanks Juanjo

juanjgon wrote:I'll check the scene, but probably the problem is that at that frame the number of particles or their order has changed. Unfortunately, in this case, the random color node is not going to be able to track the particles to don't modify the generated random color.

Thanks,
-Juanjo
artecnl
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