Shadow catcher, object intersection.
Posted: Wed Feb 27, 2019 8:37 pm
Ok, so im comping a snake into a shot. Using a simple ground plane as a Matte shadow catcher.
The snake will penetrate the ground plane. But instead of the shadow just being black, its creating a clear edge along the perimeter of where the geometry intersects. Also renders as a hole within the alpha.
Any ideas? fix or remedy?
The snake will penetrate the ground plane. But instead of the shadow just being black, its creating a clear edge along the perimeter of where the geometry intersects. Also renders as a hole within the alpha.
Any ideas? fix or remedy?