I have a simple scene with sphere being displaced with LW normal displacement. When I add an instance generator the instances all folllw the displacing surface in LW open GL as well as Octane IPR. However, when F10 rendering the geo is displacing but the instances are stationary. Also tried to bake out displacement to mdd but same issue. Also tried world/local and parent space in the instances but still doesn’t render out in F10, only IPR. Also tried full scene update and all the instance choices in the render target.... if there is something I am missing here, please let me know, but I can not seem to figure out why the instances do not stick when rendered.
LW 2018/OctaneRender 4.02.1.0