Hi all,
I'm having the weirdest FiberFX issue at the moment.
Octane seems to 'offset' the position of the Fibers when rendering.
I did find this thread....
viewtopic.php?f=36&t=51482&p=256281&hilit=fiberfx#p256281
That shows a solution, but it doesn't seem to work for me.
The 'hair' is made using 2 point poly chains, with Bullet dynamics applied. I thought it might be something to do with Bullet so I mdd'd the hair, but the problem still persists.
Very confusing as I've used FiberFX with Octane before but can't remember if I had the same issue or not.
Using LW2015.3 and Octane 3.08.2.0
((Image Attached, parts redacted due to NDA))
Thanks
TheMightySpud