Hello everyone. Can someone speak to this issue?
First let me say I love the new denoiser, but over an animation it seems to become inconsistent. It almost reminds me of years ago when LightWave native render would flicker horribly with it's radiosity algorithm,
Is this something I can expect to be fixed by the time final release is out? Or is denoising really targeted to still shots? Or, do I need to increase samples etc? I am using default denoising values and 128 samples with direct lighting node, adaptive sampling set to 64.
thanks guys!