OctaneRender™ 4.0 for LightWave™ - Beta build 4.00.0.8 XB3

Forums: OctaneRender™ 4.0 for LightWave™ - Beta build 4.00.0.8 XB3
Newtek Lightwave 3D (exporter developed by holocube, Integrated Plugin developed by juanjgon)

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OctaneRender™ 4.0 for LightWave™ - Beta build 4.00.0.8 XB3

Postby juanjgon » Tue Jun 12, 2018 10:59 pm

juanjgon Tue Jun 12, 2018 10:59 pm
Hi! This is the first beta release of the OctaneRender™ 4.0 for LightWave™ plugin version 4.00.0.8, available for LightWave 11.6, 2015.3 and 2018.0 Windows x64 and OSX. This build is compiled using the Octane 4.00 XB3 core.

As with all experimental and test releases, please do not use this build for production work, and please note that we still classify this as an experimental release.

Important notes:
- NVIDIA Driver version 387 or higher is required on Windows and Linux, and any CUDA driver for Mac should work that supports CUDA 9.1.
- Octane no longer supports Fermi GPUs.
- We are still working through a lot of changes required to make Network Render operational. This is directly related to AI Scene and AI Light.
- AI Denoiser will not denoise volumes and hairs yet.

This plugin build has these Octane 4 features available:
- Denoiser options in the Imager node, including several new denoised passes in the Passes node.
- Denoiser device options in the plugin options panel, GPUs tab.
- AI Lights options in the kernel nodes.
- AI Scene and Out of core geometry improvements (no new options to control these features yet).
- New option in the kernels to set the toon shading ambient light.
- Support for the "cast shadows" feature in the toon lights.
- New Nishita daylight model.

For introductory material on V4, please see the first release post of V4


Release 4.00.0.8 regular license
Lightwave 2018.0.4 Windows
Lightwave 2018.0.4 MacOS
Lightwave 2015.3 Windows
Lightwave 2015.3 MacOS
Lightwave 11.6 Windows
Lightwave 11.6 MacOS

Release 4.00.0.8 subscription license
Lightwave 2018.0.4 Windows
Lightwave 2018.0.4 MacOS
Lightwave 2015.3 Windows
Lightwave 2015.3 MacOS
Lightwave 11.6 Windows
Lightwave 11.6 MacOS


Enjoy it!
-Juanjo
Last edited by juanjgon on Mon Aug 06, 2018 4:35 pm, edited 1 time in total.
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Re: OctaneRender™ 4.0 for LightWave™ - Beta build 4.00.0.8 XB3

Postby promity » Wed Jun 13, 2018 1:03 am

promity Wed Jun 13, 2018 1:03 am
Thank you!
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Re: OctaneRender™ 4.0 for LightWave™ - Beta build 4.00.0.8 XB3

Postby AndyM1969 » Wed Jun 13, 2018 6:19 am

AndyM1969 Wed Jun 13, 2018 6:19 am
Juanjgon, can you double check the 2018 plugin, the readme says 2015.3 is required with no mention of 2018, is this the correct plugin?

Thanks
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Re: OctaneRender™ 4.0 for LightWave™ - Beta build 4.00.0.8 XB3

Postby AndyM1969 » Wed Jun 13, 2018 6:34 am

AndyM1969 Wed Jun 13, 2018 6:34 am
Just confirmed the plugin listed as 2018 is NOT for 2018 but is for 2015, if you try and load it you get 'Plugin not found or can not be loaded' in 2018. Can we get the correct plugins please.
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Re: OctaneRender™ 4.0 for LightWave™ - Beta build 4.00.0.8 XB3

Postby promity » Wed Jun 13, 2018 7:20 am

promity Wed Jun 13, 2018 7:20 am
May be bug. UV map distorted with v4.

UV_octanev3.jpg
Octane v3 - UV ok.


UV_octanev4.jpg
Octane v4 - UV error.
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Re: OctaneRender™ 4.0 for LightWave™ - Beta build 4.00.0.8 XB3

Postby juanjgon » Wed Jun 13, 2018 8:57 am

juanjgon Wed Jun 13, 2018 8:57 am
AndyM1969 wrote:Just confirmed the plugin listed as 2018 is NOT for 2018 but is for 2015, if you try and load it you get 'Plugin not found or can not be loaded' in 2018. Can we get the correct plugins please.

What is the name of the .zip file and the plugin .p file that you are trying to install and for what OS? The links seem fine here. If you can't install the plugin, perhaps the problem is related to your NVIDIA drivers, or the lack of the Visual C++ 2015 redistributable package.

Does anybody else have this problem?

Thanks,
-Juanjo
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Re: OctaneRender™ 4.0 for LightWave™ - Beta build 4.00.0.8 XB3

Postby AndyM1969 » Wed Jun 13, 2018 9:28 am

AndyM1969 Wed Jun 13, 2018 9:28 am
Juanjgon,

'Octane_4.00.0.8_LightWave_2018.0_Win64.zip' but it has the same contents exactly as the 2015 zip folder, can you please check again, I think you have the same content in two zip files, even the readme is the same.
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Re: OctaneRender™ 4.0 for LightWave™ - Beta build 4.00.0.8 XB3

Postby AndyM1969 » Wed Jun 13, 2018 9:33 am

AndyM1969 Wed Jun 13, 2018 9:33 am
My drivers are version 398.11 and my C++ 2015 was updated on the 6th of May
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Re: OctaneRender™ 4.0 for LightWave™ - Beta build 4.00.0.8 XB3

Postby juanjgon » Wed Jun 13, 2018 9:35 am

juanjgon Wed Jun 13, 2018 9:35 am
The readme (and near all the other Octane system files) are the same in all the .zip files (it is true that the readme file has not been updated to include the LW2018 support, but this doesn't matter) ... but inside the LightWave 2018 .zip file the plugin .p file name is "LWOctane_4.0_2018.0_x64.p" (as you can see in the attached image), while in the LightWave 2015 .zip file it is "LWOctane_4.0_2015.3_x64.p", so they are the right ones.

I've just checked the 2018 build here and it works fine. What LW2018 version are you using?

Thanks,
-Juanjo
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Re: OctaneRender™ 4.0 for LightWave™ - Beta build 4.00.0.8 XB3

Postby AndyM1969 » Wed Jun 13, 2018 10:56 am

AndyM1969 Wed Jun 13, 2018 10:56 am
Using LW2018.0.4 and I'm sorry mate, I just can't get it to install. Is there a newer C++ package I can install?
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