OctaneRender™ 3.0 for LightWave™ -Production build 3.08.0.10

Forums: OctaneRender™ 3.0 for LightWave™ -Production build 3.08.0.10
Newtek Lightwave 3D (exporter developed by holocube, Integrated Plugin developed by juanjgon)

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Re: OctaneRender™ 3.0 for LightWave™ -Production build 3.08.0.10

Postby juanjgon » Fri May 11, 2018 9:34 am

juanjgon Fri May 11, 2018 9:34 am
BorisGoreta wrote:If an object is a collection of 2 point polygons and has an octane enable polygonal hair on it renders fibers as expected. But when you hop to Modeler, change something ( even only position of points ) and hop back to Layout, IPR doesn't render the fibers anymore. Do we really need a full reload on every change to 2 point polygons ?

I've fixed this issue for the next plugin build.

Thanks for reporting it!
-Juanjo
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Re: OctaneRender™ 3.0 for LightWave™ -Production build 3.08.0.10

Postby FrankPooleFloating » Fri May 11, 2018 12:38 pm

FrankPooleFloating Fri May 11, 2018 12:38 pm
Sweet!.. Now here is another one Juanjo: Whenever I am using ortho camera and have the ortho scale cranked down, the subject is often tiny in IPR frame, as if the camera were pulled waaaay the hell back.. and the only thing that fixes it is changing the Orthographic Scale value to something different, then back again, with IPR open. And I have had multiple F9 renders do this too (tiny in frame) and needed to tweak value with IPR open to resolve it, and then do F9 again... I'm just mentioning this now because it has been more of a nuisance thing, and not a show-stopper. But yeah, please fix this if you can pal. ;)
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Re: OctaneRender™ 3.0 for LightWave™ -Production build 3.08.0.10

Postby BorisGoreta » Sun May 13, 2018 12:13 am

BorisGoreta Sun May 13, 2018 12:13 am
With HDRLS activated, Medium input in Environment:Texture is not working.
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Re: OctaneRender™ 3.0 for LightWave™ -Production build 3.08.0.10

Postby juanjgon » Sun May 13, 2018 10:49 am

juanjgon Sun May 13, 2018 10:49 am
BorisGoreta wrote:With HDRLS activated, Medium input in Environment:Texture is not working.

Yes, sorry. The problem is that HDRLS adds it's own environment node to the scene, bypassing the scene one and all its inputs. I'm not sure how easy is going to be to fix this limitation, but I'll take a look at it.

Thanks,
-Juanjo
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Re: OctaneRender™ 3.0 for LightWave™ -Production build 3.08.0.10

Postby juanjgon » Mon May 14, 2018 9:37 pm

juanjgon Mon May 14, 2018 9:37 pm
jsboudreau wrote:I noticed that instances are not updating in the IPR window in Lightwave 2018.0.3 in the latest Octane version and the previous version as well.

I've fixed this problem for the next plugin build.

Thanks,
-Juanjo
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Re: OctaneRender™ 3.0 for LightWave™ -Production build 3.08.0.10

Postby FrankPooleFloating » Tue May 15, 2018 6:43 pm

FrankPooleFloating Tue May 15, 2018 6:43 pm
Juanjo pal, did you see mine, 4 posts back?... :?
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Re: OctaneRender™ 3.0 for LightWave™ -Production build 3.08.0.10

Postby juanjgon » Tue May 15, 2018 9:30 pm

juanjgon Tue May 15, 2018 9:30 pm
FrankPooleFloating wrote:Juanjo pal, did you see mine, 4 posts back?... :?

Yes, sorry, I had seen it, but I was not able to check it out for this build. I'll try to reproduce the problem for the next one.

Thanks,
-Juanjo
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