How can we optimize our setup so that our render times are actually what Octane is reporting? The "UPDATING SCENE IN GPUs..." portion of our render takes the same amount of time as it takes to render a frame, so 3 minutes of reported render time actually equates to 6 minutes passing between written frames on disk (and this is all local files on a local machine). This ratio seems to increase with longer render times and/or more render passes. Please let us know how we can optimize our files to reduce the update times or otherwise eliminate some of this lost time.
ps- still running lw 2015.3 / octane 3.07 (can't update til after we deliver this film!)