Thin Glass

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Newtek Lightwave 3D (exporter developed by holocube, Integrated Plugin developed by juanjgon)

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Thin Glass

Postby lightvu » Fri Dec 22, 2017 3:44 pm

lightvu Fri Dec 22, 2017 3:44 pm
Good morning community.

I have a question that is pretty simple but is giving me quite a headache (Yes I'm new to Octane)

I have a lightbulb and am having a hard time creating realistic glass with it. I have included an image that shows how the glass looks like a solid bulb, which isn't what I want. But when I go into modeler to give the glass two sides (roughly 1mm thickness), suddenly my surface goes completely black, and I don't know what is causing this to happen.

Thanks to anybody who can help me!
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Re: Thin Glass

Postby mikefrisk » Fri Dec 22, 2017 9:01 pm

mikefrisk Fri Dec 22, 2017 9:01 pm
You could try increasing your Specular Depth inside your kernel.
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Re: Thin Glass

Postby juanjgon » Sat Dec 23, 2017 1:16 am

juanjgon Sat Dec 23, 2017 1:16 am
Also, check the kernel ray epsilon parameter, perhaps it is too big or small for this scene.

Thanks,
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