BorisGoreta wrote:would it be possible to automate the following procedure of building a material from a library of images.
Here is a snapshot of all images for one material. They all have suffix which corresponds to an input type.
So I can manually build a material to use all these textures. But when I want to build another one with another set of images I have to change them all manually.
How could I inject all images from a folder to a specific material ( surface ) ?
great idea