by FrankPooleFloating » Thu Nov 30, 2017 12:56 am
FrankPooleFloating
Thu Nov 30, 2017 12:56 am
You go into main Octane Render menu > open Render Layers > set a unique BakeID number for desired mesh > then in your Camera:Baking node, you choose which Baking Group ID you want > BLAMMO!
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