Wasn't sure how to word the title... So I have an interior scene that has say 50 lights, it's a large hotel conference hall. One side has large windows I want light to spill in.
Without the exterior SUN light having any samples my lighting cleans up pretty quickly, within 1500 samples or so. With the exterior light on FULL BLAST (about 60,000 brightness) the samples inside do not clean up nearly as quickly. If I turn the brightness down, the SUN doesn't fill the room but the quality does reach it's normal level much quicker.
So it seems that the brighter I make the SUN light outside the slower it is for the inside to clean up. I did find that I can make the SUN light have .1 samples and I get the affect I want, making the floor have the window light shadows and the quality cleans up much quicker.
Just wondering why so I can understand a bit more about this setup. Thanks for any thoughts.
PS: I'm using Direct Lighting, Ambient Occlusion. I do not have the time to use Diffuse or PMC.