Hi,
I'm making some cardboard boxes, super-simple stuff. But I can't seem to figure out how to reduce the bump strength of the procedural bump texture I have!
How do I do this? I have a noise texture feeding into the bump channel, all working well, but contrary to my expectations, neither contrast nor gamma seem to have any effect on the bump texture.
All help greatly appreciated, as I'm sure I'm missing out on something very, very basic!
Thanks!
Thomas