Normal maps

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Newtek Lightwave 3D (exporter developed by holocube, Integrated Plugin developed by juanjgon)

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Normal maps

Postby dmodric » Mon Jun 05, 2017 11:41 am

dmodric Mon Jun 05, 2017 11:41 am
I am having trouble with normal maps. I get inverted normal maps on some of the polygons. Triple/double sided doesn't help.
Please help


Thank you.
Attachments
normal_test2.zip
(603.83 KiB) Downloaded 114 times
IPR_image.jpg
IPR_image_inverted.jpg
IPR_image_inverted.jpg
IPR_image.jpg
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dmodric
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Re: Normal maps

Postby juanjgon » Mon Jun 05, 2017 1:15 pm

juanjgon Mon Jun 05, 2017 1:15 pm
Hi,

Are you sure that the polygon normals on those objects are consistent, pointing all inwards or outwards? Let me check the scene.

Thanks,
-Juanjo
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Re: Normal maps

Postby juanjgon » Mon Jun 05, 2017 1:27 pm

juanjgon Mon Jun 05, 2017 1:27 pm
Well, at least in the cube scene it is hard to say if there is a problem with the normal map. I've replaced the environment for a light just behind the camera to see the normal map shading and it seems fine to me. Perhaps it is only an optical effect in your camera.

Thanks,
-Juanjo
Attachments
image002714.jpg
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