Hi all,
I'm working in a pretty complex scene, where I introduce multiple different objects by dissolving them in 1 by 1
Only, the first objects do dissolve out, but the new objects ignore their envelope and stay visible the entire time. It feels like a bug since all the dissolves have been done by Envelopes and it is pretty straight forward. I also cannot do this another way since I have to follow a script.
Any idea's? is there a limit on object dissolves? Changing the render kernels won't do any goods either...
Thanks in advance,
Ruud