Hello
im producing a yacht animation in Octane.
I have 2 make 2 setup: daylight and night
The problem is that many furniture's materials in the night setup became backlighted or luminous and i was wondering if there is a sort of material
switch so that I can assign 2 different Octane material to the same object and activate them when i need rather than having a copy of the objects with different materials.
In lw material node I did this in the past, associating a null position to a switch material but I don't know if it is possible to be done in Octane.
Many thanks