OctaneRender™ 2.1 for LightWave™ BETA 1

Forums: OctaneRender™ 2.1 for LightWave™ BETA 1
Newtek Lightwave 3D (exporter developed by holocube, Integrated Plugin developed by juanjgon)

Moderator: juanjgon

Re: OctaneRender™ 2.10 for LightWave™ BETA 1

Postby BorisGoreta » Fri Sep 26, 2014 8:32 pm

BorisGoreta Fri Sep 26, 2014 8:32 pm
Thanks for this update, good stuff.

Could we also get files for network rendering ?
User avatar
BorisGoreta
Licensed Customer
Licensed Customer
 
Posts: 1411
Joined: Fri Dec 07, 2012 6:45 pm

Re: OctaneRender™ 2.10 for LightWave™ BETA 1

Postby juanjgon » Sat Sep 27, 2014 3:17 am

juanjgon Sat Sep 27, 2014 3:17 am
BorisGoreta wrote:Thanks for this update, good stuff.

Could we also get files for network rendering ?


Here you can download the 2.10 standalone to test the network rendering:
viewtopic.php?f=33&t=42564

-Juanjo
User avatar
juanjgon
Octane Plugin Developer
Octane Plugin Developer
 
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

Re: OctaneRender™ 2.10 for LightWave™ BETA 1

Postby geo_n » Sat Sep 27, 2014 3:55 am

geo_n Sat Sep 27, 2014 3:55 am
Besides adding the beauty pass embedded in the multlyr exr, can we have better compression of the exr? Rle, piz, zip, etc. I think we have uncompressed only right now. The size of exr is 3 times bigger than what it should be.

Image
geo_n
Licensed Customer
Licensed Customer
 
Posts: 350
Joined: Tue Feb 02, 2010 5:47 am

Re: OctaneRender™ 2.10 for LightWave™ BETA 1

Postby juanjgon » Sat Sep 27, 2014 9:20 am

juanjgon Sat Sep 27, 2014 9:20 am
geo_n wrote:Besides adding the beauty pass embedded in the multlyr exr, can we have better compression of the exr? Rle, piz, zip, etc. I think we have uncompressed only right now. The size of exr is 3 times bigger than what it should be.


The plugin only can save the EXR files with the Octane API functions, that currently don't support file compression. This is a feature request that you should put in the main 2.10 Standalone thread. Anyway I will ask for it to the Octane developers.

-Juanjo
User avatar
juanjgon
Octane Plugin Developer
Octane Plugin Developer
 
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

Re: OctaneRender™ 2.10 for LightWave™ BETA 1

Postby geo_n » Sat Sep 27, 2014 11:04 am

geo_n Sat Sep 27, 2014 11:04 am
Ok thanks Juanjo. :mrgreen:
geo_n
Licensed Customer
Licensed Customer
 
Posts: 350
Joined: Tue Feb 02, 2010 5:47 am

Re: OctaneRender™ 2.10 for LightWave™ BETA 1

Postby Lewis » Sat Sep 27, 2014 4:20 pm

Lewis Sat Sep 27, 2014 4:20 pm
Is there any "tutorial" how to use passes in plugin ? I see "render passes" connection in the camera target but have no idea what node to connect there ?

Thanks
--
Lewis
http://www.ram-studio.hr
Skype - lewis3d
ICQ - 7128177

WS AMD TRPro 3955WX, 256GB RAM, Win10, 2 * RTX 4090, 1 * RTX 3090
RS1 i7 9800X, 64GB RAM, Win10, 3 * RTX 3090
RS2 i7 6850K, 64GB RAM, Win10, 2 * RTX 4090
User avatar
Lewis
Licensed Customer
Licensed Customer
 
Posts: 1070
Joined: Tue Feb 05, 2013 6:30 pm
Location: Croatia

Re: OctaneRender™ 2.10 for LightWave™ BETA 1

Postby juanjgon » Sat Sep 27, 2014 4:38 pm

juanjgon Sat Sep 27, 2014 4:38 pm
Lewis wrote:Is there any "tutorial" how to use passes in plugin ? I see "render passes" connection in the camera target but have no idea what node to connect there ?

Thanks


Right click over the root node and you can see a new "render passes" node in the context menu, or in the render target nodes group.

-Juanjo
Attachments
image-000601.jpg
User avatar
juanjgon
Octane Plugin Developer
Octane Plugin Developer
 
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

Re: OctaneRender™ 2.10 for LightWave™ BETA 1

Postby juanjgon » Sat Sep 27, 2014 11:25 pm

juanjgon Sat Sep 27, 2014 11:25 pm
geo_n wrote:Besides adding the beauty pass embedded in the multlyr exr,


The beauty pass issue is fixed in the LW plugin for the next release.

-Juanjo
User avatar
juanjgon
Octane Plugin Developer
Octane Plugin Developer
 
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

Re: OctaneRender™ 2.10 for LightWave™ BETA 1

Postby jang2235 » Mon Sep 29, 2014 12:58 am

jang2235 Mon Sep 29, 2014 12:58 am
Network slave GPU
Lightwave Plugin beta 2.10
Standalone verson ???
jang2235
Licensed Customer
Licensed Customer
 
Posts: 155
Joined: Tue Jun 17, 2014 2:04 am

Re: OctaneRender™ 2.10 for LightWave™ BETA 1

Postby geo_n » Mon Sep 29, 2014 5:56 am

geo_n Mon Sep 29, 2014 5:56 am
juanjgon wrote:
geo_n wrote:Besides adding the beauty pass embedded in the multlyr exr,


The beauty pass issue is fixed in the LW plugin for the next release.

-Juanjo


Do we have a daily build? :mrgreen:
geo_n
Licensed Customer
Licensed Customer
 
Posts: 350
Joined: Tue Feb 02, 2010 5:47 am
PreviousNext

Return to Lightwave 3D


Who is online

Users browsing this forum: No registered users and 21 guests

Thu Apr 25, 2024 9:35 am [ UTC ]