Builtdown wrote:Odd thing I noticed when testing the Mirror Border mode :
When using the Octane texture image-node+Crumple as a color diffuse, the Mirror border seems to work.
When I do the same with Displacement, the Mirror border mode doesn´t work. A bug? Could you please fix that?
gordonrobb wrote:UnCommonGrafx wrote:Someone posted this graphic for using the lw camera's dof settings to control the Octane camera's dof.
I have found it indispensable and keeps it lw-ish.
That's neat. You could just add the null for setting focal distance thing and it would be superb.
I have to render a version with shadows disabled everytime I do exterior archviz, because the daylight shadows are always too dark for customers eyes. My question is :
1# Why does it take so much longer to render an image with no shadows?
I render a normal image (Direct light Diffuse) in 5 hours. When I uncheck "Cast Shadows" for all objects and render again, it takes about 10 hours to render the same image.
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