Problem with LW 11.6/Splines

Forums: Problem with LW 11.6/Splines
Newtek Lightwave 3D (exporter developed by holocube, Integrated Plugin developed by juanjgon)

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Problem with LW 11.6/Splines

Postby CANDITO » Wed May 21, 2014 7:28 am

CANDITO Wed May 21, 2014 7:28 am
Hi there,

i' m working on a project where i need to use the splines
features introduced with 11.6 (with a master and 5 controls)
i have to animate 3 little ropes around an object, and the spline tool
did the job perfectly well but...the 3 ropes have different speeds/timing
and when i render with LW, all look fine, when i render with octane
all 3 ropes move at the same speed and doesn't match the actual setup.
Does anyone has a clue on what's happening?
Thanks a lot

Olivier
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Re: Problem with LW 11.6/Splines

Postby juanjgon » Wed May 21, 2014 8:15 am

juanjgon Wed May 21, 2014 8:15 am
You need to disable the option "Instance LW Clones" in the render target root node options panel. By default the plugin adds to Octane the LW clones as instances, and instances can't have independent deformations.

-Juanjo
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Re: Problem with LW 11.6/Splines

Postby CANDITO » Wed May 21, 2014 8:37 am

CANDITO Wed May 21, 2014 8:37 am
Great! Thanks Juanjo!
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