Camera doesn't match with MB on

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Newtek Lightwave 3D (exporter developed by holocube, Integrated Plugin developed by juanjgon)

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Re: Camera doesn't match with MB on

Postby juanjgon » Tue Apr 01, 2014 10:27 pm

juanjgon Tue Apr 01, 2014 10:27 pm
I don't check this issue yet. I am going to test it ASAP ... i am a bit busy this week :(

-Juanjo
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Re: Camera doesn't match with MB on

Postby CANDITO » Thu Apr 03, 2014 5:34 pm

CANDITO Thu Apr 03, 2014 5:34 pm
Hello Juanjo,

don't worry, i know you're doing the best for all of us
Thanks again,

Olivier
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Re: Camera doesn't match with MB on

Postby juanjgon » Thu Apr 03, 2014 5:45 pm

juanjgon Thu Apr 03, 2014 5:45 pm
I think that the problem is that you are using a blur lenght of 100% ... this value is too high, even impossible with a real camera. Your MB trail is too long.

Try to render your scene with a blur lengh between 20% to 40%, I think that this should fix your problem. I am not sure what is the shutter speed of the real camera you are using, but I am sure that it is not the 100% of the frame lenght

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Re: Camera doesn't match with MB on

Postby CANDITO » Thu Apr 03, 2014 7:13 pm

CANDITO Thu Apr 03, 2014 7:13 pm
Tahnks Juanjo,

i will try this asap

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Re: Camera doesn't match with MB on

Postby CANDITO » Fri Apr 04, 2014 7:28 am

CANDITO Fri Apr 04, 2014 7:28 am
Hi Juanjo,

so i did a new test render with a 20% blur lenght
and it seems to work fine now thanks :)
Previous tests posted on page 1 where done with 50% which
obviously was to much whith a shaky camera (in fact last night i did also the test
with quick lw render at 50%, and the 3D shot is flying everywhere, just like Octane)
Next question is : how can i figure out the right blur length for
a DSLR camera? I did a quick research on Google and didn't find anything usefull.
I guess my shutter speed on the DLSR has an influence on it, but is there a way
to rely it to the MB blur length?
Also does aperture affects the MB?
Thanks a lot

Olivier
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