UnCommonGrafx wrote:Is it a bug that your fog scene no longer works?
Here it works fine. What's your problem with that scene?
-Juanjo
Moderator: juanjgon
UnCommonGrafx wrote:Is it a bug that your fog scene no longer works?
gordonrobb wrote:Quick question. Can you give me any indication how the new parameter i the dirt node works. I can tweak it an get results, but just looking to understand what it's doing.
gordonrobb wrote:Got a slight niggle with HDRS - when I use light paint, the 'reflect' mode acts like the 'rim' mode (the light appears behind the object.
Can you duplicate that?
]juanjgon wrote:UnCommonGrafx wrote:Is it a bug that your fog scene no longer works?
Here it works fine. What's your problem with that scene?
-Juanjo
funk wrote:I have tested the "export alembic" feature and it seems to be creating an invalid file. I can't load it back in to LW or modo. The "export ocs" feature works fine.
UnCommonGrafx wrote:Just to add, since the betas, I have lost this functionality.
juanjgon wrote:funk wrote:I have tested the "export alembic" feature and it seems to be creating an invalid file. I can't load it back in to LW or modo. The "export ocs" feature works fine.
And in Standalone? ... I only test this feature loading an alembic file in Standalone and works fine. Not sure about how it works with other packages.
-Juanjo
UnCommonGrafx wrote:As always, thanks for the update.
Is it a bug that your fog scene no longer works?
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