Tommes wrote:Possible Bug: Cloned objects with different deformations aren't rendering different in Octane
I have made a cable and deformed it via hoser plugin. After that I have cloned the cable object hierarchy two times. Assigned the nodes (null objects) accordingly. Everything looks fine in LW but when opening IPR all three cables are at different positions with different headings (which is correct thus far) but all cables have the same deformation as the first one.
gigi wrote:I have a similar problem, but my scene is simple. is a plane with a cube!
I'm back using Octane for Lightwave in 11.6.1
I have installed the latest bete but I have a scene with a model of a system of shelters for a freeway made using the new instances on spline in the layout thatis not working with Octane..the system stay in the " UPDATING SCENE IN GPU" and never moves from there.
It's a complex model but not so much..what can be the issue? Can i send you the scene?
juanjgon wrote:gigi wrote:I have a similar problem, but my scene is simple. is a plane with a cube!
Can you test the plugin with Layout x64?
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