BorisGoreta wrote:Yes, with lots of instances and a bit heavier objects. Also I have noticed that when changing a light parameter in such a scene like light power it takes 6 seconds for IPR to start updating the image again. I will send you a scene that I worked on which shows this kind of behaviour.
Really there is nothing magic to get less delays while you update transformations in very complex scenes. Octane needs some time to rebuild the scene after each change, and while updating, Layout should wait to avoid side effects.
Anyway I just added a new feature to the "Pause" button /command that could help while working with complex scenes: now the pause function updates the scene transformations when resume the IPR rendering, so now you can pause the IPR rendering, work in your scene, and later, when you click again the "Pause" button or fire the pause command, all the Octane scene is going to be updated before continue rendering.