BorisGoreta wrote:Yes, with lots of instances and a bit heavier objects. Also I have noticed that when changing a light parameter in such a scene like light power it takes 6 seconds for IPR to start updating the image again. I will send you a scene that I worked on which shows this kind of behaviour.
I am seeing this behavior with the latest build.
Prior to that, no problems with navigating and updates. I have two cards, a 620gtx for display and a Titan.
Since the new build, it 'feels' like Octane is trying to use the display resources from a card that is supposed to be off to it. At least that's how it felt when I only had one card to do it all.