PB with artifacts

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Newtek Lightwave 3D (exporter developed by holocube, Integrated Plugin developed by juanjgon)

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PB with artifacts

Postby BorderLine » Wed Oct 09, 2013 12:29 pm

BorderLine Wed Oct 09, 2013 12:29 pm
Hi,
Problem with artefacts after adding windows . PathTracing, samples 2000, Depth 16
Thanks in advance
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OCTANE_PROJET1.jpg
BorderLine
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Re: PB with artifacts

Postby juanjgon » Wed Oct 09, 2013 12:42 pm

juanjgon Wed Oct 09, 2013 12:42 pm
This is a noise from high energy random specular samples, perhaps due the specular material in the windows.

You can use the "hot pixel visibility" parameter inside the Imager:Camera node to fix the problem.

-Juanjo
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Re: PB with artifacts

Postby BorderLine » Thu Oct 10, 2013 8:14 am

BorderLine Thu Oct 10, 2013 8:14 am
Hi and thanks,
Pb solved.
For the moment (I'll do tests) I use the simple glass LW, less noise!
One note: I had some problems after a Boolean operation. I have triple polygons if not, I have rebels polygons that appear.
I decide to use Octane for the first time in production and I use many instances and only pathtracing, no problem for you?
Some tips perhaps?
Another note for IPR window that always happens in the selected format. Is it possible to block its size once and for all?
Thanks
BorderLine
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Re: PB with artifacts

Postby juanjgon » Thu Oct 10, 2013 8:27 am

juanjgon Thu Oct 10, 2013 8:27 am
BorderLine wrote:Hi and thanks,
Pb solved.
For the moment (I'll do tests) I use the simple glass LW, less noise!
One note: I had some problems after a Boolean operation. I have triple polygons if not, I have rebels polygons that appear.
I decide to use Octane for the first time in production and I use many instances and only pathtracing, no problem for you?
Some tips perhaps?
Another note for IPR window that always happens in the selected format. Is it possible to block its size once and for all?
Thanks


Octane only support simple convex polygons. If you have complex polygons or polygons with holes you need to triple them before use the object with Octane.
Instances works fine AFAIK.
You can configure the default IPR window size in the plugin options panel (default, render resolution or custom resolution).

-Juanjo
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