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Re: Lightwave 3D Plugin v0.1

PostPosted: Thu Jul 29, 2010 8:39 am
by 3dworks
i'm trying with LWHC build 2015 and after having to hit for each exported OBJ, in the end i'm always getting 'failed to copy obj' error, no matter what scene i'm trying. i'm just using LW object exporter because on mac, with default settings of exporter plugin.

cheers

markus

Re: Lightwave 3D Plugin v0.1

PostPosted: Thu Jul 29, 2010 11:39 am
by holocube
let's debug over skype markus :)

just as a quick test before I can escape the office.. could you load a single object, select it. Open up lscript command in master plugins, in command enter SaveWavefrontObj
press enter and let me know if it exports fine

Re: Lightwave 3D Plugin v0.1

PostPosted: Thu Jul 29, 2010 12:46 pm
by sjonsjine
can I use it in LW 9.6?

Re: Lightwave 3D Plugin v0.1

PostPosted: Thu Jul 29, 2010 1:12 pm
by holocube
my obj writer(win) should work fine in 9.0 or later

Re: Lightwave 3D Plugin v0.1

PostPosted: Thu Jul 29, 2010 2:56 pm
by sjonsjine
holocube wrote:my obj writer(win) should work fine in 9.0 or later


I get the message, unknown command "Generic_OctaneExportOBJ"

Help......

Re: Lightwave 3D Plugin v0.1

PostPosted: Thu Jul 29, 2010 3:14 pm
by 3dworks
holocube wrote:let's debug over skype markus :)

just as a quick test before I can escape the office.. could you load a single object, select it. Open up lscript command in master plugins, in command enter SaveWavefrontObj
press enter and let me know if it exports fine


yes it does!

Re: Lightwave 3D Plugin v0.1

PostPosted: Thu Jul 29, 2010 4:36 pm
by holocube
sjonsjine wrote:
holocube wrote:my obj writer(win) should work fine in 9.0 or later


I get the message, unknown command "Generic_OctaneExportOBJ"

Help......

did you add OctaneExporter.p ?

Re: Lightwave 3D Plugin v0.1

PostPosted: Thu Jul 29, 2010 4:44 pm
by holocube
3dworks wrote:
holocube wrote:let's debug over skype markus :)

just as a quick test before I can escape the office.. could you load a single object, select it. Open up lscript command in master plugins, in command enter SaveWavefrontObj
press enter and let me know if it exports fine


yes it does!

good, my fault = fix :)

Re: Lightwave 3D Plugin v0.1

PostPosted: Fri Jul 30, 2010 8:06 am
by sjonsjine
holocube wrote:
sjonsjine wrote:
holocube wrote:my obj writer(win) should work fine in 9.0 or later


I get the message, unknown command "Generic_OctaneExportOBJ"

Help......

did you add OctaneExporter.p ?


yes, I really don't get it

Re: Lightwave 3D Plugin v0.1

PostPosted: Fri Jul 30, 2010 8:11 am
by sjonsjine
On my other machine, 2nd license, I get the error: MeshNode for rendring "bla-bla.obj" not useable.